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The Power of One


A short list of some individuals who has defined today's world of 3D graphics and CG.


Evans and Sutherland:

Founders of Evans And Sutherland, a CG firm specializing in high-end graphic workstations, applications and accelerators for CAD/CAM and CGI development, the two pioneered the field of CAD/CAM design and realistic computer based simulation. They were the first to develop true three dimensional visualization tools (hard and software). 


Ed Catmule:

The godfather of CGI”, He formed the world's first Computer Graphics unit at Lucasfilm in 1979 and has been breaking ground ever since. Joined Pixar and Pioneered the cutting edge graphics technology called subdivision surface algorithm, which uses a control mesh with as many sides as desired to quickly produce complicated and realistic shapes. The technology has been used Pixar’s “Toy Story” series and “A Bug’s Life”.


John Whitney Sr

John Whitney worked as an illustrator and animator through 1950’s and 1960s, founding the company Motion Graphics Incorporated, arguably the world’s first CGI animation firm. Whitney invented an analogue computational system for animation and produced many films using the technique. His most famous work, Arabesque, completed in 1975 and sponsored by IBM was a short, 7 minute film of pure “Digital Harmony”. The first digital movie coordinated with music to be ever made.


George Locus

The famous creator of the Star Wars series and the founder of the Industrial Lights and Magic (ILM) computer graphics firm. ILM under the direction of locus has produced stunning special effect sequences for famous movies including the Star Wars, Star Trek, Blade Runner and Terminator series. ILM’s contribution to the field of CG is unparalleled.


Robert Abel

Another pioneer in digital animation, Robert Abel, founder of the Robert Abel Associates helped to produce the milestone Disney movie "TRON" in 1982, the first feature film to make extensive use of 3D computer graphics. Able and his company have since produced CGI elements for movies including Star Wars, Spawn and the stunning IMAX film Fantastic Voyages.


Jim Binn

Computer graphic designer,  Jim Blinn has fused his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. Major contributions include the Voyager Fly-by animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part course of animated physics; and the computer animation of the PBS series Cosmos. In addition, Blinn has also developed many widely used graphics techniques, including environmental bump mapping and blobby modeling.


Dr. Alvy Ray Smith

Graphics pioneer at the Xerox PARC, confounded four CG firms before Joining Microsoft as the senior graphics fellow.  Major contributions included the Altamira Composer, which introduced the concept of image sprites, the direction of the first use of full computer graphics in a successful major motion picture, Star Trek II: The Wrath of Khan and The Adventures of Andre & Wally B. Helped in Pixar’s development of Tin Toy, the first computer animation ever to win an Academy Award, and the first completely computer-generated film, Toy Story.


                                        This site created and maintained by Jia Xu.
                                        Send mail to jxu@mbhs.edu with questions or comments about 3DCT.
                                        Last modified: January 17, 2000