Home Up Feedback Contents Search

 

Input/Output

  3DCenter

Up

 

I/O for Three Dimensions


A machine can't do anything for you unless you have some way of entering and extracting information from it. Here are some possibilities for the 3D world.


Mouse/Keyboard: 

The classic interface with a computer. The system work for the 2D environment where lateral movement is all that is required for efficient interface. Early 3D rendering were done using the combination, either by coordinate system or by combinational movements. 


3D Trackball:

AKA the spaceball, this futuristic looking device responds to pressure, push, pull, slide, drag but does not physically move like the traditional trackball. It can be used to input coordinates and control splines in 3D. 


3D Mouse: 

AKA the flymouse, a wireless implement of the mouse using field tracking systems. Such as electromagnetic or sonic tracking. As long as the mouse is within a certain distance from the field emitting device, its path in 3D space can be followed by the computer.


Joystick:

Yeah, it's for games. But is also a series tool for 3D rendering. Using 2 joysticks synched with one object, the graphic designer could manipulate the model in both  the XY and XZ plane.


Monitors: 

Traditional CRT monitors have come a long way since its introduction in the 1960's. From the monochrome 6 inch monitors to today's 21 inch FD Trinitron. However, CRT based technology is limited and is being replaced by the lighter, smaller, more efficient and higher resolution (well, eventually) active matrix LCD technology. 


Force Feedback Manipulators: 

It didn't take long for people to realize that the key to designing great 3D models is to make the model real to the designer. Thus evolved a whole category of futuristic force feedback input devices. Gloves, hats, and even bodysuits with motors and sensors inside to make you "feel" the object that you are working on. This is indeed the future...


                                        This site created and maintained by Jia Xu.
                                        Send mail to jxu@mbhs.edu with questions or comments about 3DCT.
                                        Last modified: January 17, 2000